Minecraft Bedrock Pokémon Server! Catch, train, and battle with a fully game-accurate Pokémon addon. Join us now! Experience next-level open-world Pokemon RPG gameplay. Play with your friends and battle with a fully game-accurate battle system.
Select version for changelog:
v3.3.5 / Legendary Dogs, Held Items & Lag Reduction
**Updated the server to version 1.20.81.01**
### Models
- Updated Entei Model and Animations by @ismegames
- Updated Suicune Model and Animations by @ismegames
- Updated Raikou Model and Animations by @ismegames
- Updated Textures for Armored Mewtwo, Mewtwo, And shiny variants by @joker00666
- Updated Salamence Mega Model and Added Shiny Texture by @joker00666
- Updated Linoone and Zigzagoon Animations and Models by @ismegames
- Updated Giratina Model and Textures by @joker00666
- Resized Lapras by @joker00666
- Fixed Blazikens Default Texture by @joker00666
### Fixes
- Fixed an issue where after a transformation to another form, the private Pokémon details were getting copied to the public. Meaning it could have wrong public health information making you see stuff like `Pikachu lost 184%` of its health.
- Re-Index Items fixing held item & other Chest GUI's
### Changes
- Now when taking a held item out of a Pokémon's slot, if it fails to give it will now give you a screen asking you if you would like to clear the item in that slot. You would need to do this if a item ID changes and you can no longer take out the item.
- Added `handleTransformationInstruction` which adds interpretation when a Pokémon transforms to another species, this happens with ditto or the ability Imposter.
- Dynamic Properties now store data in memory to reduce fetching and to improve second fetch speeds. This should greatly reduce lag, and speed up calls because the constant `getDynamicProperty` is not being fetched.
- Dynamic Properties will now warn errors correctly to ensure no errors get missed.
- Removed `setWorldDynamic` from dynamic properties.
- Added Transformed text to be interpreted in `en_US.lang`
We are aware and have been for several updates about the lag when players join, this is not to do with us, its a bug on Minecrafts Offical BDS Software